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Gloire is a new and complete adventure miniatures game based on the proven mechanics of the .45 Adventures pulp-style rules. Gloire is
swashbuckling adventure, like the stories of the Three Musketeers, Dr. Syn and the Scarecrow, and Scaramouche. Players can control master swordsmen, nobles of the court, highwaymen, military heroes, spies... in all more than two dozen character profiles are included in the rules.
The game takes care to capture the elegant artistry of the swordfight, while retaining fast play that keeps players involved. But the game is more than combat! The emphasis on scenarios and encounters found in .45 Adventure is retained in Gloire, making games stories of their own rather than mere brawls. Special rules for dueling provide players with an opportunity to satisfy their honor with worthy foes during the course of a game. The Gloire scenario The Waylaid Messenger won a coveted Battle Streamer at Historicon 2006, and is included in the rulebook, along with two other scenarios designed to get players involved in the game right away. Gloire was written by Pete Murray, based on the rules created by Richard A. Johnson. Check out the Gloire Yahoo Group for all the latest information and a chance to converse with others who share the same interest. |
All images and material © Copyright 2006 Rattrap Productions LLC unless otherwise noted. |